Pretty much the only things we don’t use it for are model, animation, 2D art/texture, and music/sound creation. We use it to make most things in the game – Levels, skills, classes, monsters, items, spawn classes, balance curves, UI, etc. GUTS is the new version of our content editor we used to create all the content for Torchlight II. Tell us about GUTS! Does it stand for anything? How did that name come about? Tools Engineer Greg Brown created GUTS, and he’s the best man to tell you more about it. To accompany the update, there are a few Q&As with the development team discussing the new tools which you may find interesting. To update the game, simply launch your Steam client and you will be good to go in no time.
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